Friday, July 1, 2011

Bug fix and AI re-design

Sorry its been about a week since my last post.  Here is a video documenting the fix for a bug that I accidentally introduced to the game.  Basically by adding a ceiling that is a collider, the game could no longer find objects that you click on to move them.  I fixed it by moving the ceiling in edit mode.  I also moved some code around to segregate AI functionality a bit more.

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