Finally something flashy! It is pretty easy to implement a particle effect in ShiVa3D, but you will want to spend some time tweaking the settings to get exact look you want. I still don't feel that I got the fire exactly right, but I feel good about the smoke. At first I didn't like that some of the fire particles lifted off the main body of the fire because it didn't look very realistic, but when I added the smoke, the fire particles now look like the light of the fire reflecting off the smoke. I think it looks pretty cool. Next I will add some sensors so that the ball catches on fire when it goes through, which will be very cool if it works out right!
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