Wednesday, June 1, 2011

Taking a look at an algorithm and how it changed my design

 
 I am really bad at planning out the details of my game before I jump in and start coding.  You would think that I could at least do some basic outlining so that I know if I am going down the right path.  In this video I plan out a basic algorithm for aiming and launching the ball and then go about making the changes in my code to reflect the change.  Luckily it is early in the process so there are no major changes, but I had better keep that in mind for the future!

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