Finally have another video up. I go into the basics of Blender and how we will use it to make levels. It is pretty rudimentary at this point and I am definitely not a modeler, but it should get you started.
Daily progress of an indie game developer as he learns development from the ground up.
Showing posts with label blender. Show all posts
Showing posts with label blender. Show all posts
Thursday, January 5, 2012
Vid 37 - Blender level design
Labels:
blender,
level design,
tutorials,
video
Wednesday, January 4, 2012
New video!
Just got done with another video and will be posting it tomorrow. I got a very basic level layout done in Blender and imported it to Shiva. I will tweak it with some twists and turns in the next video. I also played with setting up another level in Shiva, so I will do a video for that soon as well.
Monday, May 30, 2011
3DConnexion SpaceNavigator profile for Blender 2.5
I had a request from my YouTube channel for the SpaceNavigator profile I use in Blender 2.5, so here it is: http://sites.google.com/site/subspacegames/blender.xml. Feel free to use it and modify it all you want. If you have no idea what I am talking about, my video for the SpaceNavigator is here.
Labels:
3dconnexion,
blender,
spacenavigator,
tools
Tuesday, May 17, 2011
Demo of using the 3Dconnexion SpaceNavigator in Blender 2.5 and Shiva
I had a user ask for a demo, so I spun up this video.
Labels:
3dconnexion,
blender,
ShiVa3D,
spacenavigator,
tools,
tutorials,
video
Monday, May 16, 2011
SpaceNavigator in Blender and Shiva
The new version of Blender does not support the 3Dconnexion SpaceNavigator yet, so I did some searching and found information on the Blender forum. The video shows some of the basic features of the 3Dconnexion beta software. The other great thing is that this new software gives you the ability to use the 3D mouse in just about any program. It has done wonders for using Shiva!
Labels:
3dconnexion,
blender,
ShiVa3D,
spacenavigator,
tools,
tutorials,
video
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