I think it turned out pretty good! I still need to change some of the mechanics like moving the camera with the ball so that there isn't such a jarring change in the view. Kronos gave me some great feedback in the forums and mentioned the way the poly trail pauses, so I will be fixing that as well. I encourage everyone to read his feedback because it brings up a lot of good points and demonstrates how critical it is to get the input of people outside the project. Thanks for the excellent feedback, Kronos!
Daily progress of an indie game developer as he learns development from the ground up.
Showing posts with label forum. Show all posts
Showing posts with label forum. Show all posts
Friday, July 1, 2011
Thursday, May 26, 2011
New link - Game Prototype
Check out the new link in the navbar above. I will be publishing the game to the link above each time I make changes in one of my videos. As I add more content, head to the forum and give me feedback and tell me about any bugs you find. If you participate in the testing you'll get your name in the credits of the game! If you want to leave anonymous comments and feedback, feel free to leave comments on a blog post. I plan to add a link to the forum on the game page and vice versa, but I'm really tired now.
Wednesday, May 18, 2011
Game Prototype Coming Soon!
I came up with a wild idea, I am going to put the prototype for the game online and use your feedback to make improvements as I work through the iterations. Many of the interviews I have been listening to at the Experimental Game Dev Podcast Show have talked about how useful it is to do testing and iterative development. I am not sure how it will work out having it online like this, but we will see. In order to support the conversations around testing, I created a forum at http://indiegamesdev.lefora.com and also put a link in the menu bar at the top of the page. Be the first one to drop in and say hi!
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