Daily progress of an indie game developer as he learns development from the ground up.
Friday, August 12, 2011
Technical difficulties
I tried to make a video last night, but my game making efforts are being pushed into a virtual machine so that I can keep all of my personal stuff of my work laptop. Hypercam2, which is what I use for recording videos, locks up my VM every time I try and run it. I am going to try and find a replacement today. The video I was ready to make was how no load Android apps on the Blackberry Playbook. I know that this is not directly tied to the current project, but it is related because I need a device to test my game on and this is the only mobile device I have access to at the moment.
Labels:
android,
Blackberry,
Playbook
Wednesday, August 10, 2011
Been a while!
So I meant to do some posts and videos a while back but it didn't quite work out. The software that enables you to run Android apps on the Blackberry Playbook came out and I wanted to see if I could get the game running on the Playbook. That is when I found out that there are some issues with the current version of the Authoring Tool when it comes to publishing Android apps. I tried for several days before posting to the ShiVa forum (I'm stubborn!). They told me that the beta version works and that the full version would be released very soon. Of course if you are a paying customer you get access to the beta version, but alas, I am not a paying customer yet. Long story short, I was waiting on that and it still hasn't materialized. What I am going to do instead is do a video on getting Android apps working on the Playbook in preparation for when I will get the Authoring Tool that will work. Oh, and my computer crashed, so I am still recovering from that =) In fact I am installing ShiVa as I write this.
Wednesday, July 27, 2011
Traffic stats for anyone interested
In case anyone would like to see the traffic stats to see the browser breakdown, locations, etc, here they are:
Happy 50th to me!
I just hit 50 subscribers on YouTube! Actually it says 51, but one of those is my personal account so I can monitor how the subscription updates look. I just want to thank everyone for their support! I would have quit a long time ago if it wasn't for you guys taking an interest.
Monday, July 25, 2011
Yay! Major milestone - basic mechanics finished!
It feels good to have a big portion of the game done. That selector was the biggest pain and probably why I did it near the end. The basic mechanics are done. Now we need to spend some time playing the game. There are other things I want to add, but for now, you can launch the ball, bounce it off stuff and make it to the goal. I feel pretty good about that!
Sunday, July 24, 2011
Finally finished the selector!
I have to admit, this little problem kicked my butt for a while, mostly because ShiVa was not behaving the way I expected. Here is how I got it all working and the end result.
Trig lesson
If you are like me, it has been a long time since you learned this in school. Here is a refresher so that you are ready for the next video. It's pretty much the basis for all the changes I made on this iteration.
Labels:
ShiVa3D,
trigonometry,
tutorials,
video
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